This book presents 71 practical game design tools that readers can use to solve real-world game design problems. Written to be a “toolbox†for game designers, it offers a hands-on approach with clear and easy-to-use tools so that readers can quickly find the right solution to the problem they are facing.
Publisher: Taylor & Francis Ltd
Author(s): Martin Annander
Illustration(s): 75 Halftones, black and white; 75 Illustrations, black and white